Friday, November 16, 2007

Ding! (16)

I finally found some time to pop on and run a few instances with the boys. Now that Patch 2.3 has been released, there are all kinds of new goodies to go hunting for while we grind.

My first clues to the new found fun, were the green quality robes my boys were wearing from RFC, Robe of Evocation . Before the patch, they were green, and had +3 Stamina, + 4 Intelligence. Seeing as there is very little in the way of "leather" spell items, cloth will have to do for now.

When I logged on this time, the robes were now Blue quality, and were upgraded to +4 Stamina, +5 Intelligence, and +5 Spell Critical Strike Rating ! WOOT! Just what I need for pvp. Only 3 of my boys had the robe, so I made a couple more runs through till I got a fourth. Everyone was happy after that. So I decided to move on.

On to Shadowfang Keep


My boys followed Boom to their first Zepplin ride, and we headed to Shadowfang Keep. Once again, the loot has seen a serious upgrade. Every boss drops a blue. I even happend across a Rare Spawn (Deathsworn Captain) who dropped Boom a very rare sword for his collection! (Haunting Blade)

I made three complete runs, and I'm going to continue them until each of my boys ends up with a Robes of Arugal, Belt of Arugal, Feline Mantle and a Commander's Crest.

Then it's on to Deadmines.

There is one other item I'd like to get around this level, but it's only found in the Stockades, (Kam's Walking Stick) which as most of you know, is located in the middle of Stormwind. Last I checked Folks in Stormwind don't take kindly to folks like us Hordies. Wondering if it will be worth dragging 4 sub level 20s through Stormwind. That can't be fun.

Boom

Monday, November 12, 2007

Missing out.




Well, it was a great weekend. I had a great series of birthday celebrations, spent time on a trip with the GF, and landed Guitar Hero 3. (I therefore, Rock.)

I managed to sneak in an hour here, and an hour there with the Twenty Totems. As planned, I pushed them to level 8 on their own (gaining them access to Rage Fire Chasm) then promptly retired Thunduh, who I made on my "main" account. I replaced him with Boom, my level 70 warrior, and headed in to RFC to start the Carebear process. It worked exactly as advertised.

I would drag the 4 orcs behind Boom, while I decimated everything in sight. The XP was simply rediculous. A full run through the place took me around 15min, and would give them each over half a level. Before I knew it, they were all level 12. I ran them to a trainer just to grab Ancestral Spirit, which allows me to revive anyone I might lose when Boom missess a mob.

When I got there, I was a bit taken back by the sight of a full box of abilities available to my Shammies. I didn't even think about that fact that I had skipped training since level 6, in the name of power leveling. I suddenly had a pile of abilities, and I wasn't even going to set them up. I don't use them. My Shaman simply follow a meat cutter through a cave.

This got me thinking. Am I missing out on an important part of the 5 boxing experience? Should I be struggling to get through RFC with only my 5 Shaman, and slowly learning how to do it? How to use their spells?

My plan still, is to Carebear these 4 up to the 40s, where they will eventually join Pugh, my 46 Shaman Orc. Pugh will be renamed to join the group, and from then on out, I'll be running with 5 equal leveled toons. I just guess that once I get them there, I'll have to spend alot of time learning all the abilities they get from level 6-46.

So what about pvping in the teens? Twenties, etc?

Well, if I continue this course, and skip these brackets all together, I've decided I'll make a set of 5 mages, and level them the old fashion way (if multiboxing is old fashion) and pvp with them in the teens. But my main goal remains, to play in the Arenas with my 5 Shaman. So I'll gladly take any route that will get me there quicker.

Boom